![]() The “TableTop” video I linked in the opening paragraph is a prime example and employing that kind of attitude makes the game a lot more fun to play. ![]() I personally enjoy the game because of the role-playing that can potentially occur if you really take the time to get into it. Parents who know their kids well will clearly be at an advantage, though the nice thing about this game is that smuggling contraband is totally optional…meaning you don’t have to lie if you don’t want to. Younger kids may have an issue with bluffing though…let’s face it, some of us adults haven’t even mastered the perfect poker face. The sixty minute average playtime isn’t due to the game being complicated (quite the contrary), it just simply takes a while for everyone to be the sheriff a set number of times. For more information, you can view the rulebook here:įirst and foremost, I think the game is suitable for younger kids (ages 10+) despite what it says on the box. Royal goods, while treated as contraband during the game, are added to your legal goods when determining the final score.Įditor’s Note: The above doesn’t cover all of the rules found in the manual, but should give you an idea as to how the game is played. Players tally their final score by accounting for the cards in their merchant stand, any gold they have left, and any bonuses for being King or Queen of a particular type of legal good. The game ends when each player has been sheriff twice (three times in a three player game). All players will draw cards until they have six in their hand again. ![]() If all players have been the sheriff, the round ends. End of Round – The role of the sheriff moves clockwise to the next person. You’ll also pay the sheriff gold equal to the sum of the gold values on the confiscated cards.ĥ. Any goods you lied about are placed into a discard pile of the sheriff’s choosing. If you were lying, all of the goods you were truthful about are placed into your market stand as normal. ![]() The goods are added to your merchant stand as normal. If you were telling the truth, the sheriff pays you gold equal to the gold values listed on every card in your bag. If the sheriff inspects your bag, one of two things will happen: If the sheriff lets you pass, you’ll place the legal goods face-up and the contraband face-down in your merchant stand. Players can bribe the sheriff by offering gold, legal goods or contraband from their merchant stand, goods in their bag, or promising future favors. Inspection – The sheriff will decide which bags to inspect and which ones to let pass. Merchants can only declare one kind of legal good and the quantity declared must match the number of cards in the bag.Ĥ. Declaration – Each merchant, in turn, will tell the sheriff what is in their respective bags (they can lie if they want to). Load Merchant Bag – Each merchant secretly picks one to five good from their hand and places it into their merchant bag.ģ. The cards set aside will then go on top of one of the discard piles in the order of the player’s choosing.Ģ. Market – Players may set aside up to five cards from their hand and draw new ones from the discard piles (must be done first) and the draw deck. During a single round, each player will act as the sheriff (in turn) while the others act as merchants. The game is played over a series of rounds. The player with the most actual cash on them goes first. The deck itself is placed in the middle of the table and two sets of five cards are drawn to form two separate discard piles. Each player is dealt six goods cards from the shuffled deck, face-down, to form their starting hand. Players will also decide if they want to play with the royal goods cards (removing them for your first few games is recommended). The below is representative of a four or five player game.Įach player gets a merchant stand & matching bag, along with 50 gold. Sheriff of Nottingham: 3-5 Players, Ages 14+, Average Play Time = 60 MinutesĢ16 Goods Cards, 110 Gold Coins (in four denominations), 1 Sheriff Marker, 5 Merchant Stands, and 5 Merchant BagsĮditor’s Note: There are some special setup & gameplay rules that you’ll need to account for if you only have three people playing.
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